Wednesday, 23 October 2013

Into the Dead
by Pikpok
 

Into the Dead is one of those games that you only play for about a week… but what a week!
The premise is simple – run as far as you can and don’t get eaten by zombies. Along the way you pick up crates with various weapons such as chainsaws, shotguns etc and also, depending on how well you do, you build up coins which in turn can be traded for powerups such as extra weapon crates and even a trusty canine companion who attacks and kills zombies on your command.
At the beginning of each level you get set a number of tasks you need to complete in order to advance to the next level. Tasks can be as simple as rum 1500m to as gruelling as kill five zombies with the chainsaw whilst in mid-air. And this is where the problems with the game lye…

The game is not completable – you will get caught at some point. Meaning the tasks you get set to pass the level you do over several attempts- which is fine at first but when you get set tasks like kill 20 zombies with the shotgun it gets a bit repetitive- especially when you don’t pick up a shotgun until your third attempt and you’re already about 1000m into the course and the zombies are really piling up!
Whilst Into the Dead is by no means a bad game (guaranteed one week of addicted fun plus wonderfully eerie graphics that are a homage to classic black and white zombie films of yore) its definitely one of those games that are first to go when the internal memory of your phone hits a certain level of full.

3/5


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