By Sega/Hardlight
I know endless runner games are very in vogue right now and
having Sonic in one seems kind of uninspired, but when you think about it it
kind of makes sense -all Sonic games are essentially about running as fast as
you can around levels anyway, it’s just with Sonic Dash they’ve eliminated the need for any manual running.
As with any Sonic game you dash (hence the name) around collecting rings and
spinning in a ball at your enemies. You start off around a Green Hill-esque level- loop da loops included- and after you kill
the boss, Zazz (I've never heard of him either) you progress onto a Sea-sidey level.
Presumably there's other levels after this but I haven't got there yet.
If the game does have a fault it’s the same fault that all
freemium games have – the never ending bombardment of crap you get between
levels (no I don’t want to sign in with facebook for 500 extra rings!!). That said
it’s a small price to pay for the first Sonic game ive found myself daydreaming
about playing at work since Sonic
& Knuckles on the humble Mega Drive.
4/5
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